📡 MISSION REPORT: POKEMON WEIRD TYPE FUN
Filed by: Glitch City Kid | Explorer LVL. 100 | Status: Brain successfully scrambled 🧠🍳
Region: Kanto (Allegedly) | Base Signal: FireRed | Build: v1.93
🌀 INITIAL CONTACT — "WHAT DO YOU MEAN FIRE ISN'T FIRE"
[Timestamp: Hour 0.5 — Pallet Town, allegedly]
Okay so I booted this up expecting another type-swap meme hack, like maybe Ice is now Fire and they call it a day. No. NO. They replaced ALL 18 TYPES with entirely new ones. We're talking brand-new type chart. From scratch. Every single matchup you've internalized over 25+ years of Pokemon? Gone. Reduced to atoms. 💀
I picked my starter and immediately had to open the type chart doc the creator included because I genuinely could not tell you what was super effective against what. This is what it must feel like to be a normie playing Pokemon for the first time. I was 8 years old again, getting bodied by Brock because I didn't understand resistances. This game is absolutely unhinged 💀
The new types have names that range from semi-logical to completely galaxy-brained, and the fact that every single Pokemon in the dex has been re-skinned to match its new typing means you're essentially learning an entire new game wearing the skin of FireRed like a Ditto wearing a trench coat.
⚠️ FIELD NOTE: Download the type chart. Print it. Tattoo it on your forearm. You WILL need it. The in-game matchup indicators help, but your muscle memory will betray you constantly. Every gym felt like a pop quiz I didn't study for.
🗺️ THE LANDSCAPE — KANTO BUT MAKE IT CONFUSING
[Timestamp: Hours 1–8 — Various routes, several existential crises]
Structurally, this region follows the classic Kanto layout — you know the map, you know the beats. But the creator did something sneaky: they reshuffled characters and lore just enough that you can't fully autopilot. It's like someone rearranged your bedroom furniture by two inches. You keep stubbing your toe on things you thought you knew.
The visual landscape is... interesting. Every Pokemon sprite has been redesigned to fit its new typing, and the results are a spectrum from "oh that's clever" to "what am I looking at and why does it have a hat." Fakemon designs are fire (literally). Well, not literally, because fire doesn't exist here anymore. They're fire in whatever new type replaced fire. You get the idea. The ~400 Pokemon pulled from across Gens 1–9 (plus Hisuian and Paldean forms, PLUS beta Pokemon, PLUS straight-up Fakemon) means the encounter tables are absolutely chaotic. I ran into a creature on Route 3 that I'm still not sure is from an actual generation or was invented during a fever dream.
The new areas are a nice touch — Navel Rock and Birth Island being accessible through normal gameplay rather than event-locked is genuinely cool. A few other small locations and events got sprinkled in too, which keeps the exploration from feeling like a pure 1:1 retread.
⚠️ FIELD NOTE: The beta Pokemon inclusions gave me the same energy as that one kid who brings their own custom cards to the Yu-Gi-Oh table. Respect, honestly.
⚔️ THREAT ASSESSMENT — "I SIMPLY DO NOT KNOW WHAT IS HAPPENING"
[Timestamp: Hours 8–16 — Gym gauntlet, brain melting in real time]
The threat level here is deceptive. This isn't a difficulty hack. Nobody is running EVd teams with perfect coverage and held-item strats like Radical Red. The actual enemy AI and levels are standard FireRed fare. BUT — and this is a planet-sized but — the difficulty is almost entirely cognitive. You are fighting the type chart more than you're fighting the trainers.
Every gym leader encounter went like this:
- Walk in confident 😎
- Send out my lead
- Use the move I THINK is super effective
- It's not very effective 🤡
- Get hit by something I assumed I'd resist
- I do not resist it
- Pokemon faints
- Consult the type chart like sacred scripture
- Rebuild my entire strategy from the ground up
- Win on attempt 2–3 feeling like I just solved a riddle
It's genuinely a fascinating phenomenon. The hack doesn't need to crank up levels or give bosses six perfect-IV mons because the confusion IS the difficulty. Your own expertise works against you. Series veterans will ironically struggle MORE than newcomers because they keep defaulting to muscle memory that no longer applies. Don't play this seriously. Just don't. If you go in treating this like a competitive puzzle you'll lose your mind. Go in treating it like a weird little experiment and you'll have a great time.
Moves and items have been updated to match the new types too, so even your "oh I'll just use this TM I know is good" instincts get disrupted. Nothing is safe. Nothing is familiar. I love it.
⚠️ FIELD NOTE: I spent 10 minutes in a gym trying to figure out why my supposedly super-effective move was doing nothing, only to realize I was reading the wrong row on the type chart. Skill issue? Maybe. But also this region is built to gaslight you.
📜 REGIONAL COMMUNICATIONS — THE DIALOGUE SITUATION
[Timestamp: Scattered throughout]
The story is mostly vanilla FireRed with some character reshuffling. This isn't a Snakewood-tier narrative fever dream or a Vietnam Crystal-level linguistic odyssey ("TRASHY STROLL is happening!" still lives rent-free in my head). The dialogue is functional — it tells you where to go, explains the new mechanics where needed, and occasionally has little moments of personality from the reshuffled characters.
Is it brainrot? Not really. It's more like... competent normalcy wearing a very weird hat. The hack's entertainment value comes almost entirely from the type system chaos rather than narrative absurdity. I would've LOVED some more self-aware dialogue acknowledging how insane the concept is — like an NPC going "yeah we don't know why Water-types stopped existing either, we just cope" — but the creator played it relatively straight and that's a valid choice.
The Pokedex entries for the redesigned mons, though? Some of those got a genuine laugh out of me. Whoever wrote flavor text for some of these sprite redesigns understood the assignment.
🔧 ANOMALY LOG — STABILITY REPORT
[Timestamp: Ongoing]
Here's the thing — for a hack that fundamentally replaces an entire core system of the game, this thing is surprisingly stable? I was EXPECTING crashes. I was HOPING for beautiful disasters. I wanted to encounter a MissingNo and have it save my run. But no — the build is clean. V1.93 has clearly been through some iteration, and it shows.
No major anomalies detected during my expedition. No soft locks. No broken scripts. The type effectiveness displays correctly in battle (thank Arceus). The sprites load properly. The new areas don't implode when you enter them. It's almost disappointing how functional it is??? Like bestie I came here for chaos and you gave me a stable gaming experience, how dare you.
A few very minor visual quirks with some of the Pokemon redesign sprites — the occasional palette that looks slightly off or a design where you really have to squint to see the type connection — but nothing that constitutes a real anomaly. More like regional aesthetic choices I didn't fully vibe with.
⚠️ FIELD NOTE: The lack of game-breaking bugs in a hack THIS conceptually wild is honestly more unsettling than if it had crashed. Suspicious stability. I don't trust it. (But it held up for the full playthrough, so... credit where it's due.)
🧬 FINAL ASSESSMENT — THE VIBE CHECK
[Timestamp: Post-expedition debrief]
Pokemon Weird Type Fun is exactly what it says on the tin and I respect that so much. It takes one single concept — "what if NONE of the types were the types you know" — and commits to it fully. New types. New chart. New sprites. New move typings. New item typings. The whole thing.
Is it the weirdest hack I've ever seen? Nah — I've seen things in the deep ROM trenches that would make Arceus weep. But it IS one of the most interesting experiments I've encountered. It forced me to actually THINK about Pokemon combat in a way I haven't since I was literally a child, and that's kind of remarkable for a franchise I've been playing for decades.
It's not going to scratch the itch if you want narrative insanity, comedy writing, or emulator-crashing jank. This is a MECHANICS hack through and through. But if you've ever thought "I wish I could experience Pokemon type matchups fresh again with zero prior knowledge" — this is literally the only way to do that without a concussion-induced amnesia speedrun.
The Fool's Gold comparison in the briefing intel is apt, but where Fool's Gold has a certain logic to its type swaps, this one leans harder into the nonsensical end. Which, for my money, makes it funnier and more disorienting. Peak "what is even happening" energy. Solid recommendation for anyone who's terminally online about Pokemon and wants their brain forcibly reset.
Not my usual diet of beautiful disasters, but a genuinely clever little thing. I tip my corrupted save file to it. 🫡





