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POKEMON SWEET 2TH DOWNLOADWorth Trying the Demo

DEMOAugust 21, 2017 Bugfix UpdateGBA
Pokemon Sweet 2th
August 21, 2017 Bugfix Update
Difficulty
MODERATE (Tier 2)

Some challenge

Pokemon Sweet 2th is a GBA ROM Hack by Ephraim225 based on Pokemon Fire Red. And it is now available to download. It was last updated on August 21, 2017.

📸

FIELD EVIDENCE

5 CAPTURES
← SWIPE FOR MORE →

OFFICIAL INTEL

  • Crafting- craft EV items out of berries
  • Fast Travel
  • No HM’s
  • Customizable music
  • A total of 386 PokéSweets
  • 25 Mega Evolutions

# TAGS

CompletedGBACompletedEmeraldGBANEW RELEASEEmeraldGBACompletedFireRedGBAEmeraldGBA
CURATOR'S LOG
COMMUNITY #367.5
DexHunter Ace
DexHunter Ace
LVL. 67 EXPLORER
CompletionistShiny HuntingPokedexPost-Game

"100% Completionist. Has a spreadsheet for Hidden Item locations."

Writer Tone
Manic, obsessive, detailed. Focuses on QoL (Quality of Life) features and availability.
ENTRY DATE: December 30, 2025

Mission Report

"Following is a detailed account of my experience in this ROM hack region..."

Duration67 hours
Threat Levelnormal
Tech Specs
STANDARD GBA
Ideal For
ExplorersHistorians

MISSION REPORT: POKEMON SWEET 2TH

Explorer: DexHunter Ace (LVL. 100)
Region Codename: Candara (Sweet 2th Dimension)
Expedition Duration: 67 hours, 23 minutes
Final Pokedex Completion: 386/386 (100.00%)

INITIAL CONTACT

Listen. LISTEN. I walked into this region expecting a joke. A meme. Some cute little candy-themed distraction before I got back to serious completionist work. What I got instead was a full-scale 386-entry Pokedex of original PokéSweets that consumed my entire week and rewired my brain chemistry.

My hands are shaking as I type this. I can still taste the sugar.

THE LANDSCAPE

The Candara region operates on completely alien principles. Every creature is dessert-based. Every route smells like a bakery having a fever dream. The visual landscape is aggressively vibrant—pinks, browns, creams, frosting textures everywhere. It's like someone fed the Kanto sector through a candy factory and hit "randomize" on reality.

The non-linear map structure had me SWEATING. You can tackle areas in different orders, which is fantastic for exploration but terrifying for someone who needs to systematically clear each zone before moving on. I had to create a custom routing spreadsheet just to track which PokéSweets spawned where.

FIELD NOTE: The fast travel system is a godsend. No Fly HM required—just teleport nodes scattered across the region. Best QoL: Infinite Repel system would've been nice, but the encounter rate is manageable.

POKEDEX ANALYSIS

386 PokéSweets. Three hundred. Eighty. Six. All original designs. All with unique typings based on flavor profiles (Strawberry-type, Chocolate-type, Mint-type—yes, these are real). My completion percentage tracker was SCREAMING at me for the first 40 hours.

Living Dex is possible without cheats. This is the critical intel. Every single PokéSweet can be obtained through normal gameplay. No trade evolutions locked behind impossible requirements. No event-only mythicals taunting you from slot #386.

The crafting system lets you create EV items from berries, which means competitive building is actually feasible without grinding the same route for 900 hours. I crafted 47 Protein-equivalents in one sitting. My team was OPTIMIZED.

THREAT LEVEL ASSESSMENT

Hostile entities in this region are... deceptively dangerous. Don't let the cute candy aesthetics fool you. Gym Leaders deploy actual strategies. I got swept by a Meringue-type specialist because I underestimated a creature literally shaped like a cupcake.

The difficulty curve is reasonable but spikes unexpectedly in certain sidequests. Speaking of which—the sidequest system is ROBUST. Optional objectives everywhere. My completionist brain was in overdrive trying to clear every single one.

MEGA EVOLUTION PHENOMENA

25 Mega Evolutions documented in this region. Twenty-five. Each one transforms a PokéSweet into an even more absurd confection. I spent 6 hours hunting for the Mega Stone locations alone. Worth it? Absolutely. My Mega Brownisaur carried me through the post-game.

POST-GAME EXPEDITION

Here's where I have to temper expectations. The post-game exists, but it's not the sprawling Battle Frontier experience I crave. There's additional content after the main story—rematch opportunities, legendary PokéSweet hunts, completion of the full Pokedex—but don't expect Unbound-level endgame infrastructure.

100% completion took me 67 hours. That includes full Pokedex, all sidequests I could locate, and obsessive exploration of every tile. For a 2017 hack, that's respectable runtime.

QUALITY OF LIFE OBSERVATIONS

  • No HMs: MASSIVE W. No wasted moveslots. No HM slaves. Just pure team composition freedom.
  • Customizable Music: You can swap the soundtrack. I didn't use this feature because I was too busy catching things, but it exists.
  • Fast Travel: Teleport nodes eliminate backtracking tedium.
  • Crafting System: Berry-based item creation is genuinely useful.
MISSABLE EVENT WARNING! Some sidequests have progression triggers. Save frequently. I almost soft-locked myself by advancing the story before completing a regional collection quest.

ANOMALY REPORT

The August 2017 bugfix update addressed major issues, but I encountered minor graphical glitches in two areas—nothing game-breaking, just visual artifacts. One NPC dialogue box displayed corrupted text, but the interaction still functioned correctly.

No crashes. No save corruption. For a hack of this scope and age, that's remarkable stability.

SHINY HUNTING VIABILITY

Standard FireRed shiny odds apply (1/8192). No enhanced shiny methods detected—no DexNav equivalent, no chain fishing bonuses. If you're hunting shinies here, you're doing it the old-fashioned way. Bring patience. Bring snacks. Bring a second screen for entertainment.

I did NOT complete a shiny living dex. That would require approximately 3,000+ hours of dedication, and even I have limits. (Barely.)

FINAL ASSESSMENT

Pokemon Sweet 2th is a complete, polished experience that delivers on its absurd premise. The full 386 Pokedex is achievable. The QoL features respect your time. The creativity on display is genuinely impressive—every PokéSweet feels like someone put real thought into its design.

Is it a hardcore strategic experience? No. Is it a comprehensive post-game grind? Not quite. But as a completionist expedition into a bizarre candy dimension? It delivered. My Pokedex is full. My spreadsheet is complete. My brain is permanently rewired to associate Chocolate-types with competitive viability.

I need to lie down. And maybe eat something that isn't shaped like a Pokemon.

Final AssessmentTRY DEMO
3.5/5
💬

Community Voices

5 testimonials
"

"The maps are a little too big and I found myself getting lost."

Player #01
"

"Is it supposed to be THIS hard? I can't get through 1 trainer battle…"

Player #02
"

"The game made me appreciate the creativity behind the candy-themed Pokémon."

Player #03
"

"Some audio errors but overall a refreshing hit with players."

Player #04
+ 1 more testimonials from the community
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Known Issues

4 reported
Community ReportsIssues reported by players. May be version-specific.
  • 1Audio error with constant noise overlaying soundtrack
  • 2Save issues if emulator save type not set to Flash 128k
  • 3Some exploits like pushing strength rocks without stopping
  • 4Underleveled Pokémon causing difficulty early on

💡 TIP: Check for patches/updates. Many issues get fixed in newer versions.

Creator: Ephraim225

Base ROM: Pokemon FireRed

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