LOG ENTRY: 03:47 AM // REGION: EMERALD SQUARED
My eyes are burning. I haven't blinked in forty-five minutes. The coffee pot is empty, but the Pokedex is... complicated. I dropped into the Emerald Squared sector expecting a standard Hoenn reskin, but the biodiversity here is erratic. The local biological taxonomy seems to be undergoing a crisis.
We have Gen VI entities present, but the starter selection process was an anomaly. I was offered a Pichu (Standard), but also a Grenouss and a Feunnec. My database identifies them as Froakie and Fennekin, but the local dialect is distinct. I chose the Water-type. I need that Greninja coverage for the late game.
THE CATCHABILITY INDEX
Here is the situation: The region has expanded. We aren't just retreading Oldale Town; there are "new areas and more areas," as the briefing vaguely threatened. For a completionist, this is both a blessing and a curse. More grass patches mean more encounter tables, which means my spreadsheet just added 400 rows.
NOTE: The intercepted comms for this region were corrupted ([object Object]), so I went in blind. No guides. No encounter maps. Just me and a bag of Ultra Balls.
I can confirm that a Living Dex is possible without cheats, but the grind is severe. The biodiversity is dense, but the distribution logic is chaotic. I found species in route transitions that shouldn't exist in this hemisphere. You have to check every single tile. I spent four hours in a new cave system just to confirm a 1% spawn rate wasn't glitching out.
THE GRIND (THREAT LEVEL: TEDIOUS)
Let's talk about the local technology—or lack thereof. The region boasts "Support Gen VI," yet the EXP distribution systems are archaic. There is no sharing EXP across the party. Do you understand what this means for a Level 100 collector? It means switching. Constantly. My A-button is worn down to the nub.
The Gym Leaders aren't just hurdles; they are stat-checks. Because I'm trying to evolve a Feunnec manually without an Exp. Share, my team balance is all over the place. I had to grind on wild Audinos (or whatever the local equivalent was) for hours.
ANOMALIES AND GEOGRAPHY
The mapping is... enthusiastic. There are Move Tutors everywhere, which is a huge QoL win for optimizing movesets, but the layout of the new zones can be disorienting. It feels like the architect pasted new landmasses onto Hoenn with heavy adhesive.
Missable event warning! Save before entering the cave to the north of the new starting zone. The scripting there felt fragile, and I swear I saw a legendary sprite flicker on the edge of the screen. If you knock it out, I don't think it comes back.
CONCLUSION
I have cataloged the majority of the entities. The inclusion of Gen VI is welcome, even if the manual leveling feels like a punishment from the Gen III era. 100% completion took me 85 hours, mostly due to the leveling curve and backtracking through these new, labyrinthine areas.
It’s a messy expedition. The "Squared" designation seems to apply to the map size, not the polish. But for a Hunter? If it has a health bar, I will catch it.





